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01444nam a2200361 i 4500 |
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ELB149271 |
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20201022193357.0 |
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140823s2013 enka ob 001 0 eng|d |
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|z 9781443840941
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|a 9781443864374 (e-book)
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|a (OCoLC)884726176
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|a FINmELB
|b eng
|e rda
|c FINmELB
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|a GV1469.3
|b .G36 2013
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|a The game culture reader /
|c edited by Jason C. Thompson and Marc A. Ouellette.
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|a Newcastle upon Tyne :
|b Cambridge Scholars Publishing,
|c 2013.
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300 |
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|a 1 online resource (282 pages) :
|b illustrations
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336 |
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|a text
|2 rdacontent
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|a computer
|2 rdamedia
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338 |
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|a online resource
|2 rdacarrier
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|a Includes bibliographical references and index.
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|a Description based on metadata supplied by the publisher and other sources.
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|a Electronic reproduction. Santa Fe, Arg.: elibro, 2020. Available via World Wide Web. Access may be limited to eLibro affiliated libraries.
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650 |
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|a Video games
|x Social aspects.
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|a Computer games
|x Social aspects.
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655 |
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|a Electronic books.
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700 |
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|a Thompson, Jason C.,
|e editor.
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|a Ouellette, Marc A.,
|e author.
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|a elibro, Corp.
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856 |
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|u https://recursos.uloyola.es/login?url=https://accedys.uloyola.es:8443/accedix0/sitios/ebook.php?id=149271
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950 |
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|a eLibro English
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