Bourg, D. M., & Bywalec, B. (2013). Physics for game developers: Science, math, and code for realistic effects. Sebastopol, CA: O'Reilly Media.
Citación estilo ChicagoBourg, David M., and Bryan Bywalec. Physics for Game Developers: Science, Math, and Code for Realistic Effects. Sebastopol, CA: O'Reilly Media, 2013.
Cita MLABourg, David M., and Bryan Bywalec. Physics for Game Developers: Science, Math, and Code for Realistic Effects. Sebastopol, CA: O'Reilly Media, 2013.
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