Bourg, D. M., & Bywalec, B. (2013). Physics for game developers: Science, math, and code for realistic effects. Sebastopol, CA: O'Reilly Media.
Chicago Style CitationBourg, David M., and Bryan Bywalec. Physics for Game Developers: Science, Math, and Code for Realistic Effects. Sebastopol, CA: O'Reilly Media, 2013.
MLA CitationBourg, David M., and Bryan Bywalec. Physics for Game Developers: Science, Math, and Code for Realistic Effects. Sebastopol, CA: O'Reilly Media, 2013.
Warning: These citations may not always be 100% accurate.